Dyson Social Content
Concept & Creative Development
(via Uncanny)
Concept & Creative Development
(via Uncanny)
— ROLE
Concept Development
Storyboarding
Client Presentation & Creative Refinement
Pre-Production
Creative Direction
— DATE
June 2025 (Uncanny)
This project involved developing social-first concepts for Dyson, responding to a brief that required the product to be contextualised across different seasons and markets — from monsoon weather to summer heat and music festival settings.
My role focused on pre-production creative development: shaping the core ideas, translating seasonal insights into visual narratives, and building storyboards that could flex across environments while staying true to the product’s function.
I presented and refined these concepts with the client through multiple feedback rounds, ensuring clarity and consistency across executions.
Production and testing were handled by the Uncanny team.
My contribution set the creative foundation for the final outputs.
Social Assets